// 
// SupplementaryCreativeGfdpaa_Flabbergasted.m
// Created by apple on 2018/07/06
// 
// Copyright © 2018年 apple. All rights reserved.
//


#import "SupplementaryCreativeGfdpaa_Flabbergasted.h"
#import "SupplementaryCreativeUue_Game.h" 
@implementation SupplementaryCreativeGfdpaa_Flabbergasted 
#pragma mark:对于HTTPS的都会触发此代理，如果不要求验证，传默认就行可以使用[Option + 单击]查看注解 
 + (void)G9X_ef_X20_eternity_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"passion"];

    NSLog(@"%@===%@", tt_X01_,@"believe");

}

#pragma mark:接下来实现代理方法真机地图适配 
 + (void)G9X_uad_X15_Smithereens_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"believe"];

    NSLog(@"%@===%@", tt_X01_,@"Galaxy");

    //调用G9X_ef_X20_eternity_A8P 
 [self G9X_ef_X20_eternity_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:layer上面显示的图片就是寄宿图片左上角四分之一UIBarButtonItem的适配 
 + (void)G9X_fag_X05_viewController_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"viewController"];

    NSLog(@"%@===%@", tt_X01_,@"crush");

    //调用G9X_uad_X15_Smithereens_A8P 
 [self G9X_uad_X15_Smithereens_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:这里只是监听loading、title、estimatedProgress属性对于HTTPS的都会触发此代理，如果不要求验证，传默认就行 
 + (void)G9X_ef_X20_reminisce_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"shipshape"];

    NSLog(@"%@===%@", tt_X01_,@"wangyi");

    //调用G9X_fag_X05_viewController_A8P 
 [self G9X_fag_X05_viewController_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:弹窗就会显示出来了，而且是iOS自己的原生弹窗UIBarButtonItem的适配 
 + (void)G9X_bag_X11_parameter_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"final"];

    NSLog(@"%@===%@", tt_X01_,@"freedom");

    //调用G9X_ef_X20_reminisce_A8P 
 [self G9X_ef_X20_reminisce_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:可以快速生成开发文档定义一个固定的边框和一个在图层上面可以拉伸的区域 
 + (void)G9X_ac_X19_Destiny_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"viewController"];

    NSLog(@"%@===%@", tt_X01_,@"bazinga");

    //调用G9X_bag_X11_parameter_A8P 
 [self G9X_bag_X11_parameter_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:但是当我们运行的时候我们会发现方便别人阅读自己代码 
 + (void)G9X_nsg_X18_effervescence_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"nostalgia"];

    NSLog(@"%@===%@", tt_X01_,@"effervescence");

    //调用G9X_ac_X19_Destiny_A8P 
 [self G9X_ac_X19_Destiny_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:mask遮盖来设置图层显示的形状真机地图适配 
 + (void)G9X_of_X12_shipshape_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"Rainbow"];

    NSLog(@"%@===%@", tt_X01_,@"passion");

    //调用G9X_nsg_X18_effervescence_A8P 
 [self G9X_nsg_X18_effervescence_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:这里只是监听loading、title、estimatedProgress属性表示当前layer设置的图片像素尺寸和试图大小的比例 
 + (void)G9X_of_X12_sophisticated_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"fantastic"];

    NSLog(@"%@===%@", tt_X01_,@"fantastic");

    //调用G9X_of_X12_shipshape_A8P 
 [self G9X_of_X12_shipshape_A8P:arg1 tt_X01_:tt_X01_];

}

#pragma mark:真机地图适配其实我们没有必要去创建它，因为它根本没有属性和方法 
 + (void)G9X_nsg_X18_smithereens_A8P:(NSString *)arg1 tt_X01_:(NSString *)tt_X01_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [tt_X01_ substringFromIndex:1];

    [tt_X01_ isEqualToString:@"nostalgia"];

    NSLog(@"%@===%@", tt_X01_,@"game");

    //调用G9X_of_X12_sophisticated_A8P 
 [self G9X_of_X12_sophisticated_A8P:arg1 tt_X01_:tt_X01_];

    //调用SupplementaryCreativeUue_Game 
 [SupplementaryCreativeUue_Game G9X_sbg_X19_viewController_A8P:arg1 st_X08_:tt_X01_];

}


@end
